09/16/2008

World of Warcraft Combat Guide

After I kill a monster, is the corpse supposed to disappear. After you kill a monster, it will sparkle and you'll have the opportunity to loot it (this may change if you're in a group, depending on the Party Looting Settings). Once a creature has been looted, or even if it isn't, it will disappear over time. Certain creatures are also Skinnable (Skinning tradeskill), and will display as “Skinnable” after they have been looted, if you mouse over the corpse. At what level will a monster stop giving me experience. As players become higher level, they will be able to receive experience from a large range of monsters. You will get experience from monsters whose level is written in red, orange, yellow, or green. Once the level becomes grey, you will no longer get experience from it. How can I tell which monsters are attackable. When you mouse over a monster, if your mouse pointer changes to add a sword icon, it means you can attack the monster. Please note that if you right-click on the monster when you have a sword icon, you will automatically attack the monster if you're close enough. What is a critical hit. Many attacks and spells have a small percent chance to be a critical hit that does extra damage or has a greater affect. The actual chance any given attack will be a critical hit is random, but your chance for one to occur can be raised with items that increase Agility (melee attacks), Intellect (spells), and other items/spells/skills. Combat Basic : Health If you run out of health, your character will die. Health is the green bar in the top-left corner. If you move and hold your cursor over the health bar you can see exactly how much health you have. You can increase this number by leveling up, by increasing your stamina, or by getting items that add to health. You can restore your health through healing spells, health potions, and other methods. After battle you can heal via food or by just sitting down. Under certain conditions, your health will also regenerate while you are in combat. Save or buy up healing potions to use in emergency situations to avoid death. You can place a health potion on your action bar for faster usage. Combat Times Combat times vary depending on your level, the monster's level, class, equipment, spell usage and more. buy wow gold One common thing you will notice is that low level monsters are easy to kill while monsters that are much higher level will take much longer. This is because monsters that are higher level will have a greater chance to resist your spells and dodge your attacks. Elite monsters (level+) will take even longer to kill because they have increased hit points. cheap wow gold While World of Warcraft has a real-time combat system, weapon users must wait their turn to swing again based on the delay or speed of their weapon. Casters must wait for the length of the spell's cooldown until they can cast a spell again. Daze Daze is an ability monsters have when attacking a target from behind. mp3 While dazed, victims suffer from reduced movement speeds. While movement is reduced, casting and attack speeds remain unaffected. The most common situation where a player characters becomes dazed, is when running away from a monster. wow gold Also know that some player abilities can daze targets under a variety of circumstances prescribe by the dazing ability. Stuns If you are stunned during battle, you cannot do anything. You are frozen and just have to sit there until the stun has worn off. wow gold If you place your cursor over the stun icon in the top right you can see how long it is going to last. Fear Some monsters will cast fear type spells on you. These abilities cause you to lose total control over your character. wow gold The game (or the monster) will gain control over your character. Your character may run off in a random direction (your name will turn red). You simply have to wait until this spell effect has worn off. If you place your mouse cursor over the icon for the fear-like ability, you can see how long it will last.

WoW Warlock PvP N' More Guide

This World of Warcraft guide was another one that I found useful for a warlock that wants to master the art of PVP in World of Warcraft. It isn't an end-all guide as you can feel free to add your own ""touch"" to it to make it better for you. Of course this guide isn't just another World of Warcraft gold guide, powerleveling guide, or even grinding guide. This is the first of probably a lot more World of Warcraft PvP guides that are to come to the site. World of Warcraft Warlock Build - 30 Affliction / 5 Demonology / 10 Destruction Rules of thumb 1-Always keep Detect Invisiblity buff on. Might not be powerful but its powerful enough it to see cloaked rogues about 10yards away in the front. 2-Always start off a battle with, Curse of Agony and Corruption. If you have talent points like I have distributed, both spells are instants. 3-Pets. I normally keep my Succubus out in contested areas, or sometimes my Voidwalker. Keep the Succubus cloaked all the time, most players unless they have some kind cloak detection, their cloak will help you get the drop. Seduction, use it only when either Silenced or Stunned, I know the curse damage will kill the seduction effect, but that few seconds can save you up to 4-600 hp. Voidwalker Shield, great to use to cast longer spells or to use drain life or to get fear out. 4-You should have enough health or ways of getting health to make you go toe to toe with same level players(and possibly 1 or 2 lvls higher). Stamina and Intellect are your goals in armor. I still have lvl 43gloves and bracers, only cause I cant find good enough ones to replace them with, +13 Stamina +8 Intellect gloves, +14 stamina +8Intellect bracers. Sure armor would be nice but Ill sacrifice a little armor for health and mana. 5-Soulstones. Always keep one on you. If you die, rez right away and get some distance. Hopefully when you died, the other player will have little health and/or mana. Giving you an edge, cause you'll rez with more health and mana in most cases. Waiting around for them to leave is not a good idea. Since everyone knows you can rez, they just heal up and get you when you do. 6- Healing. Healthstones area a must! Potions are a must! this gives you 2 quick ways to heal without wasting mana. Healthstone first at the first 800 points lost. Save your potion when your at half health. If I have the upper hand in health, I would use Death Coil then tap that for extra mana. Or as a quick finisher. 7- Lifetap. Im really not a big fan of using this in the middle of a PvP battle, so I keep a stack mana potions just incase. Use this if you know your going to win and you need the little extra mana to finish him off. Jduge how the battle is going, mana potion vs health potion use your best judgement 8-Curses that reduce resistance. mp3 player A no no in PvP. You sacrifice your biggest DoT spell. Curse of Agony. world of warcraft gold 9-As a Warlock, keep a few resistance potions with you. wow I normally enter a fight with an all resistance potion already buff'd on me and have either a nature or shadow resistance potion handy. If your going to use use a resistance potion use it now at the beginning of a battle rather than later and lose the opportunity to use a needed health potion. 10. wow gold Fear and Howl of Terror. Use wisely, since the 1. 4 patch the overall effect in casting multiple times becomes less and less to a point where there immune. wow gold So try and make your spell casting count. Rogues There probably the most dangerous you will face. Fear will always be your greatest weapon. wow gold Dont stand around to long. Their DPS is higher than yours so you wont last long. Fear when you need a break or to cast long spells, there all attack so if you keep them away from you you'll do fine. Warriors If you get Charged(stunned) at the beginning of battle, Use Seduction on them right away, you'll recover fast than he will and give you the opportunity to cast your spells to equal out any damage taken.

WoW Druid Powerleveling Guide

After realizing that most guides found the internet were focused on the most played characters classes in World of Warcraft. (I know, I know. DUH!) I decided to bring along a much needed druid guide to powerleveling. It took a while to find one on the internet that many people have used and feel like it is the best one to post here to help druids out. Anyway, i'll be quiet now and let you get on with checking out the guide. NOTE: This build is a bit tweaked toward a PvP server as that is the kind of server that I play on, so you might need to tweak it a little bit for PvE. I've also assumed that you'll be soloing right up until 60 (if you start doing high end instances before then you'll probably be forced to re-spec Resto like the rest of us are). Also bear in mind this sequence may have a few steps which look pointless but in fact those steps are in there to jump to the next useful talent. Lvl 10 - Nature's Grasp - rank 1/1 This is for the sole reason that it's an EXCELLENT backup when you get ganked. Hammer it on and RUN (if you can't heal and sort them out) Lvl 11 - Lvl 15 - Ferocity - rank 5/5 As we're going to be concentrating on levelling as fast as possible we're heading up the Feral Tree as fast as possible. Ferocity is a better choice than Feral Aggression as FE is more for protection, whereas Ferocity helps with attacking. Lvl 16 - Lvl 20 - Feral Instinct - rank 5/5 OR Thick Hide - rank 5/5 This is entirely based on your style of play. If you enjoy sneaking up behind enemies in cat form and then shredding them up go for Feral Instinct. If you prefer to just dive straight in and not bother with stealth go for Thick Hide. Lvl 21 - Lvl 23 - Sharpened Claws - rank 3/3 6% Crit chance increase. Nice little boost for your feral fighting. Lvl 24 - Feral Charge - rank 1/1 Great for duels, 1v1 PvP and stopping mobs tagging other ones. Lvl 25 - Feline Swiftness - rank 1/2 Nothing really significant but a little extra speed in cat form. Lvl 26 - Lvl 28 - Predatory Strikes - rank 3/3 Attack Power increased by 150% of your level. Now that's a bit better huh. Lvl 29 - Lvl 30 - Blood Frenzy - rank 2/2 OR Primal Fury - rank 2/2 Decision time again. Do you fight more in Bear or Cat. Blood Frenzy = Cat, Fury = Bear. Lvl 31 - Faerie Fire (Feral) - rank 1/1 Saves you having to cast it in caster form. Also helps us get toward better talents. Lvl 32 - Lvl 33 - Savage Fury - rank 2/2 20% increase to damage by many of your feral strikes. Lvl 34 - Feline Swiftness - rank 2/2 Stepping stone. Lvl 35 - Improved Shred - rank 1/2 Less energy used for Shred. Meh. Lvl 36 - Lvl 40 - Heart of the Wild - rank 5/5 Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%!!! Now this is what I'm talking about! Lvl 41 - Leader of the Pack - rank 1/1 Increase in melee crit chance. Lvl 42 - Lvl 43 - Blood Frenzy - rank 2/2 OR Primal Fury - rank 2/2 Balancing the Cat and Bear choice from earlier. Lvl 44 - Improved Shred - rank 2/2 Lvl 45 - Lvl 48 - Improved Nature's Grasp - rank 4/4 Stepping stone. Can be useful tho as it increases your rooting chance. Lvl 49 - Lvl 53 - Natural Weapons - rank 5/5 10% Damage increase to all strikes. Lvl 54 - Omen of Clarity - rank 1/1 Gives you a free attack/spell when it activates (the faster you melee the more it'll activate so daggers and cat form help) Lvl 55 - Lvl 57 - Natural Shapeshifter - rank 3/3 30% decrease in the cost to shapeshift. mp3 players Lvl 58 - Lvl 59 - Brutal Impact - rank 2/2 Slight increase in stun duration for your Bash and Pounce. May also work with Feral Charge but unsure. Lvl 60 - Respec Resto so you can go and fight big nasty monsters or stay the same if you play on Muchos PvP goodness. world of warcraft gold " "This guide is really a cookie cutter build for all you PvP mages out there that want to own a lot in Arena and Battlegrounds. With Frost Mage PvP you really want to focus on a 0/5/56 build (0 in Arcane, 5 in Fire, 56 in Frost). Below I will outline what talents will help you out a lot with it as well. wow Fire Tree Impact (5 points) - This talent spell will give all your Fire spells a 10% chance to stun the target for 2 seconds. This is extremely valuable tool for PvP due to the fact it helps keep your enemy slowed down enough to do some major damage to them before they can reach you. Frost Tree Improved Frostbolt (5 points) - This talent will decrease the casting time of your frostbolt spell by a half a second. wow gold Who wouldn't want to cast this faster. :) Elemental Precision (3 points) - This talent reduces mana cost and chance targets resists your Frost and Fire spells by 3%. Ice Shards (5 points) - Increases the critical strike damage bonus of your Frost spells by 100%. wow gold kaufen Frost Bite (3 points) - Gives your Chill effects a 15% to freeze the target for 5 seconds. Improved Frost Nova (2 points) - Reduces the cooldown of your Frost Nova spell by 4 seconds. Permafrost (3 points) - This increases the duration of your Chill effects by 3 seconds and reduces the target speed by an additional 10%. wow power leveling You can start to see the power of this build especially against any melee attacker (Warriors tend to come to mind here). Keep them CC'ed and blast away at them. Can bring you in a pretty quick win against them.

Using a lvl 60 Mage To Farm Gold in Scarlet Monastery

Here is another guide that I have found very useful. As many of you know it is extremely difficult to find great guides on the internet and this is a great one to add to the site. Most guides you find out there are pretty good if you want to only make 20-30 gold per hour. This guide is pretty easy to do as long as you are a Level 60 Mage, and it can net you at least 60-80 gold per hour. Great guide. Check it out below! Level 60 Frost Talent Spec Mage (enchanting profession is a bonus) I have 10 Arc/ 0 Fire/ 41 Frost spec, but Ice block and Cold Snap are most important for this little run. Go to Scarlet Monastery Cathedral. Run all the way to main Boss Chamber. Will be easy to dodge aggro as you are level 60. Kill pats if you can't get around. With a little practice you can get there with only 1-2 fights tops. Once inside you need to move down right or left side and dodge pats so that you are standing close to Mograine without aggroing him. Now the fun begins. But first. Make sure you have all you spell cooldowns up so you can use everything at your disposal. Make a Mana Ruby for backup mana. You can use potions but these cost money and counter your profit. Your decision. Ok, now that you are ready you can start the fight. Put up Ice Barrier and pop Mograine with a frostbolt and he will rush you and aggro the whole cathedral to come kill you. Take hits from Mograine until your barrier is removed. You will see the other mobs rushing you from all directions. When Barrier is gone pop Ice Block. This is the focal point of this run. Ice Block gives you 10 full seconds for all the mobs to gather around you without damaging you. Now they are all nice and packed for some Area of Effect(AoE) blasting! Ok, as soon as Ice Block expires you want to pop Frost Nova and Ice Barrier again as you strafe (don't backup, slower movement speed) out of the groups melee range. Now commence to laying on the AoE damage. Remeber that Mograine can't be Frost Nova'd so that is why you put your Ice Barrier back up since he will be beating on you while you are AoE killing his minions. Once all the minions are dead, Mograine should be less than 50% so finish him off. Immediately pop Evocation to refill mana because Whitemane is on her way. As long as you didn't end up close to her spawn point when you killed Mograine (practice will show you to finish Mograine towards the middle of the chamber) then you will get off a full Evocation for plenty more mana. Now kill Whitemane and Mograine again when she resurrects him. mp3 players You're done! This little run nets me 6-8g in change not to mention any vendor trash, greens, blues and cloth that drop off all the mobs you just killed. Plus if you are an enchanter you can DE the Boss blues from Scarlet Commander Mograine and HIgh Inquisitor Whitemane sell the shards in AH. This run take a whopping 10 minutes tops after you run it a few times to get patrol behaviors memorized and I average 12-16g after counting all the change, cloth, random greens and blues, plus shards. world of warcraft gold My AoE spell order tends to go like this: Frost Nova (and strafe away about 8-10 yards) Flamestrike (immediately followed by) Cone of Cold Cold Snap Frost Nova (and strafe away about 8-10 yards) Flamestrike (immediately followed by) Cone of Cold Blink (away from mobs obviously) Blizzard Arcane Explosion (repeat till all dead except Mograine) Kill Mograine and Whitemane as explained above. Most of them die in the Blizzard and Arcane Explosion gets the stragglers. And since it will take a little time to get back to the Boss Room again all your cooldowns should be up so you can start fresh! As far as gear goes, obviously the better your gear the easier this is. wow Mine is not that great so any 60 mage can pull this off. I have 5/8 Magister, 3/8 Sorcerer, Orb of the Darkmoon, and 2 Freezing Band. So many folks will have better. wow gold " "This guide will help you learn how to fight versus other classes. It requires you to be at least 70 cause you may use abilites that are not available for low-levels. In my opinion gear is not that important for pvp but of course you cant fight with useless green items or win someone with Vengeful Gladiators if u dont have the proper gear. wow gold Since there are a lot of hunters which use different specs for pvp, i'm going to analyse how every type of hunter is going to fight. BM HUNTER vs Druids Feral Druid : They are one of the most easy opponents for hunters. They will normally start with cat form, so all u have to do is to activate your ""Track Hidden"" ability and throw a Flare. wow gold kaufen If u manage to see the druid before he attacks u just start kiting him. If he attacks first just click ""Bestial Wrath"", use a ""Wing Clip"" and start kiting him. Usually druids tend to shapeshift in bear form after that.

Vashna's Guide to Rogue PvP

Additional Tips 1. When a Paladin pops up a shield use a bandade and heal yourself. 2. Hit Blind and bandage yourself and continue the fight. 3. Vanish is your friend when you need a quick getaway. 4. Potions should be used as a last resort. 5. When a Warrior uses Retaliation, STUN HIM, Blind or Gouge>KS. It really can make a difference. 6. Never use the Evasion ability against a Warrior. 7. When a Warrior uses Recklessness, Riposte him. Yes he can still attack you but he will be hitting you with his fist, and most people dont keep there fist up to date. You will still take damage but nowhere near as much as you would if he was hittin you with the big shiny Battleaxe. 8. When a Mage blinks after you CS them, Sprint to catch up to them then kick as fast as possible so they dont morph you. This will pretty much throw a Mages whole game off. 9. Against a Druid when he plants you, use Vanish then go at him. This is the only way to get out of the plant. 10. Use a combinations of Mouse/Hotkey clicking. DONT just use one, for this is not fast enough. 11. When a Hunter uses Frost Trap, use Vanish to get out of it. 12. If a Hunter tries to Wing Clip you, Stun him for as long as possible(Gouge is 4 second stun, 7 second movement impairment can severly reduce his time to get into position for the aimed shot). You could also use Sprint and bring movement speed back to normal. 13. When fighting Shamans(unless im mistaken) Earthbind totem doesnt break stealth so you CAN approach a Shaman while he has Earthbind Totem up, just wait for the other AoE totems to go away. 14. Rogues that dont use Daggers may want to open up a battle with Slice n Dice for the increased speed in attacking. These are tips to help anyone become better at PvP as a Rogue. If anyone wants me to add anything to the guide post it or just PM me it and I will include it in tips(and you will receive credit for your tip =)). Critiscism is appreciated. Critiscism = People actually read the guide =). This is the intellectual property of Randall Mottwiler(Vashna/Galgaros). If you wish to re post this guide anywhere just ask me(as long as you arent trying to sell it or something), it will be allright. -Vashna, Troll Rogue, Warlord of the Kharma Trolls, Illidan server Second Guide Once again this is Vashna again. This guide is a follow up to my other so far succesful guide on the basics of Rogue PvP. If you havent seen it yet check out this link. buy wow gold http://wow. mp3 players allakhazam. com/forum. html. world of warcraft gold forum=21&mid=1112427603681115200&num=7. In solo PvP a Rogue just needs to take out his target. In group PvP a Rogue has an important job to play. wow gold A Rogue has many different roles in Group PvP such as. wow gold 1. Scout 2. Hit and Run 3. wow gold kaufen Damage I will explain all of these aspects of Rogues in Group PvP. A Rogue must scout ahead in the area so his party does not get caught off guard. Rogues are perfect for this job because of stealth. Once you spot an enemy party immeadietly report this to your party and tell them to prepare.