09/16/2008

World of Warcraft Combat Guide

After I kill a monster, is the corpse supposed to disappear. After you kill a monster, it will sparkle and you'll have the opportunity to loot it (this may change if you're in a group, depending on the Party Looting Settings). Once a creature has been looted, or even if it isn't, it will disappear over time. Certain creatures are also Skinnable (Skinning tradeskill), and will display as “Skinnable” after they have been looted, if you mouse over the corpse. At what level will a monster stop giving me experience. As players become higher level, they will be able to receive experience from a large range of monsters. You will get experience from monsters whose level is written in red, orange, yellow, or green. Once the level becomes grey, you will no longer get experience from it. How can I tell which monsters are attackable. When you mouse over a monster, if your mouse pointer changes to add a sword icon, it means you can attack the monster. Please note that if you right-click on the monster when you have a sword icon, you will automatically attack the monster if you're close enough. What is a critical hit. Many attacks and spells have a small percent chance to be a critical hit that does extra damage or has a greater affect. The actual chance any given attack will be a critical hit is random, but your chance for one to occur can be raised with items that increase Agility (melee attacks), Intellect (spells), and other items/spells/skills. Combat Basic : Health If you run out of health, your character will die. Health is the green bar in the top-left corner. If you move and hold your cursor over the health bar you can see exactly how much health you have. You can increase this number by leveling up, by increasing your stamina, or by getting items that add to health. You can restore your health through healing spells, health potions, and other methods. After battle you can heal via food or by just sitting down. Under certain conditions, your health will also regenerate while you are in combat. Save or buy up healing potions to use in emergency situations to avoid death. You can place a health potion on your action bar for faster usage. Combat Times Combat times vary depending on your level, the monster's level, class, equipment, spell usage and more. buy wow gold One common thing you will notice is that low level monsters are easy to kill while monsters that are much higher level will take much longer. This is because monsters that are higher level will have a greater chance to resist your spells and dodge your attacks. Elite monsters (level+) will take even longer to kill because they have increased hit points. cheap wow gold While World of Warcraft has a real-time combat system, weapon users must wait their turn to swing again based on the delay or speed of their weapon. Casters must wait for the length of the spell's cooldown until they can cast a spell again. Daze Daze is an ability monsters have when attacking a target from behind. mp3 While dazed, victims suffer from reduced movement speeds. While movement is reduced, casting and attack speeds remain unaffected. The most common situation where a player characters becomes dazed, is when running away from a monster. wow gold Also know that some player abilities can daze targets under a variety of circumstances prescribe by the dazing ability. Stuns If you are stunned during battle, you cannot do anything. You are frozen and just have to sit there until the stun has worn off. wow gold If you place your cursor over the stun icon in the top right you can see how long it is going to last. Fear Some monsters will cast fear type spells on you. These abilities cause you to lose total control over your character. wow gold The game (or the monster) will gain control over your character. Your character may run off in a random direction (your name will turn red). You simply have to wait until this spell effect has worn off. If you place your mouse cursor over the icon for the fear-like ability, you can see how long it will last.

WoW Warlock PvP N' More Guide

This World of Warcraft guide was another one that I found useful for a warlock that wants to master the art of PVP in World of Warcraft. It isn't an end-all guide as you can feel free to add your own ""touch"" to it to make it better for you. Of course this guide isn't just another World of Warcraft gold guide, powerleveling guide, or even grinding guide. This is the first of probably a lot more World of Warcraft PvP guides that are to come to the site. World of Warcraft Warlock Build - 30 Affliction / 5 Demonology / 10 Destruction Rules of thumb 1-Always keep Detect Invisiblity buff on. Might not be powerful but its powerful enough it to see cloaked rogues about 10yards away in the front. 2-Always start off a battle with, Curse of Agony and Corruption. If you have talent points like I have distributed, both spells are instants. 3-Pets. I normally keep my Succubus out in contested areas, or sometimes my Voidwalker. Keep the Succubus cloaked all the time, most players unless they have some kind cloak detection, their cloak will help you get the drop. Seduction, use it only when either Silenced or Stunned, I know the curse damage will kill the seduction effect, but that few seconds can save you up to 4-600 hp. Voidwalker Shield, great to use to cast longer spells or to use drain life or to get fear out. 4-You should have enough health or ways of getting health to make you go toe to toe with same level players(and possibly 1 or 2 lvls higher). Stamina and Intellect are your goals in armor. I still have lvl 43gloves and bracers, only cause I cant find good enough ones to replace them with, +13 Stamina +8 Intellect gloves, +14 stamina +8Intellect bracers. Sure armor would be nice but Ill sacrifice a little armor for health and mana. 5-Soulstones. Always keep one on you. If you die, rez right away and get some distance. Hopefully when you died, the other player will have little health and/or mana. Giving you an edge, cause you'll rez with more health and mana in most cases. Waiting around for them to leave is not a good idea. Since everyone knows you can rez, they just heal up and get you when you do. 6- Healing. Healthstones area a must! Potions are a must! this gives you 2 quick ways to heal without wasting mana. Healthstone first at the first 800 points lost. Save your potion when your at half health. If I have the upper hand in health, I would use Death Coil then tap that for extra mana. Or as a quick finisher. 7- Lifetap. Im really not a big fan of using this in the middle of a PvP battle, so I keep a stack mana potions just incase. Use this if you know your going to win and you need the little extra mana to finish him off. Jduge how the battle is going, mana potion vs health potion use your best judgement 8-Curses that reduce resistance. mp3 player A no no in PvP. You sacrifice your biggest DoT spell. Curse of Agony. world of warcraft gold 9-As a Warlock, keep a few resistance potions with you. wow I normally enter a fight with an all resistance potion already buff'd on me and have either a nature or shadow resistance potion handy. If your going to use use a resistance potion use it now at the beginning of a battle rather than later and lose the opportunity to use a needed health potion. 10. wow gold Fear and Howl of Terror. Use wisely, since the 1. 4 patch the overall effect in casting multiple times becomes less and less to a point where there immune. wow gold So try and make your spell casting count. Rogues There probably the most dangerous you will face. Fear will always be your greatest weapon. wow gold Dont stand around to long. Their DPS is higher than yours so you wont last long. Fear when you need a break or to cast long spells, there all attack so if you keep them away from you you'll do fine. Warriors If you get Charged(stunned) at the beginning of battle, Use Seduction on them right away, you'll recover fast than he will and give you the opportunity to cast your spells to equal out any damage taken.

WoW Druid Powerleveling Guide

After realizing that most guides found the internet were focused on the most played characters classes in World of Warcraft. (I know, I know. DUH!) I decided to bring along a much needed druid guide to powerleveling. It took a while to find one on the internet that many people have used and feel like it is the best one to post here to help druids out. Anyway, i'll be quiet now and let you get on with checking out the guide. NOTE: This build is a bit tweaked toward a PvP server as that is the kind of server that I play on, so you might need to tweak it a little bit for PvE. I've also assumed that you'll be soloing right up until 60 (if you start doing high end instances before then you'll probably be forced to re-spec Resto like the rest of us are). Also bear in mind this sequence may have a few steps which look pointless but in fact those steps are in there to jump to the next useful talent. Lvl 10 - Nature's Grasp - rank 1/1 This is for the sole reason that it's an EXCELLENT backup when you get ganked. Hammer it on and RUN (if you can't heal and sort them out) Lvl 11 - Lvl 15 - Ferocity - rank 5/5 As we're going to be concentrating on levelling as fast as possible we're heading up the Feral Tree as fast as possible. Ferocity is a better choice than Feral Aggression as FE is more for protection, whereas Ferocity helps with attacking. Lvl 16 - Lvl 20 - Feral Instinct - rank 5/5 OR Thick Hide - rank 5/5 This is entirely based on your style of play. If you enjoy sneaking up behind enemies in cat form and then shredding them up go for Feral Instinct. If you prefer to just dive straight in and not bother with stealth go for Thick Hide. Lvl 21 - Lvl 23 - Sharpened Claws - rank 3/3 6% Crit chance increase. Nice little boost for your feral fighting. Lvl 24 - Feral Charge - rank 1/1 Great for duels, 1v1 PvP and stopping mobs tagging other ones. Lvl 25 - Feline Swiftness - rank 1/2 Nothing really significant but a little extra speed in cat form. Lvl 26 - Lvl 28 - Predatory Strikes - rank 3/3 Attack Power increased by 150% of your level. Now that's a bit better huh. Lvl 29 - Lvl 30 - Blood Frenzy - rank 2/2 OR Primal Fury - rank 2/2 Decision time again. Do you fight more in Bear or Cat. Blood Frenzy = Cat, Fury = Bear. Lvl 31 - Faerie Fire (Feral) - rank 1/1 Saves you having to cast it in caster form. Also helps us get toward better talents. Lvl 32 - Lvl 33 - Savage Fury - rank 2/2 20% increase to damage by many of your feral strikes. Lvl 34 - Feline Swiftness - rank 2/2 Stepping stone. Lvl 35 - Improved Shred - rank 1/2 Less energy used for Shred. Meh. Lvl 36 - Lvl 40 - Heart of the Wild - rank 5/5 Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%!!! Now this is what I'm talking about! Lvl 41 - Leader of the Pack - rank 1/1 Increase in melee crit chance. Lvl 42 - Lvl 43 - Blood Frenzy - rank 2/2 OR Primal Fury - rank 2/2 Balancing the Cat and Bear choice from earlier. Lvl 44 - Improved Shred - rank 2/2 Lvl 45 - Lvl 48 - Improved Nature's Grasp - rank 4/4 Stepping stone. Can be useful tho as it increases your rooting chance. Lvl 49 - Lvl 53 - Natural Weapons - rank 5/5 10% Damage increase to all strikes. Lvl 54 - Omen of Clarity - rank 1/1 Gives you a free attack/spell when it activates (the faster you melee the more it'll activate so daggers and cat form help) Lvl 55 - Lvl 57 - Natural Shapeshifter - rank 3/3 30% decrease in the cost to shapeshift. mp3 players Lvl 58 - Lvl 59 - Brutal Impact - rank 2/2 Slight increase in stun duration for your Bash and Pounce. May also work with Feral Charge but unsure. Lvl 60 - Respec Resto so you can go and fight big nasty monsters or stay the same if you play on Muchos PvP goodness. world of warcraft gold " "This guide is really a cookie cutter build for all you PvP mages out there that want to own a lot in Arena and Battlegrounds. With Frost Mage PvP you really want to focus on a 0/5/56 build (0 in Arcane, 5 in Fire, 56 in Frost). Below I will outline what talents will help you out a lot with it as well. wow Fire Tree Impact (5 points) - This talent spell will give all your Fire spells a 10% chance to stun the target for 2 seconds. This is extremely valuable tool for PvP due to the fact it helps keep your enemy slowed down enough to do some major damage to them before they can reach you. Frost Tree Improved Frostbolt (5 points) - This talent will decrease the casting time of your frostbolt spell by a half a second. wow gold Who wouldn't want to cast this faster. :) Elemental Precision (3 points) - This talent reduces mana cost and chance targets resists your Frost and Fire spells by 3%. Ice Shards (5 points) - Increases the critical strike damage bonus of your Frost spells by 100%. wow gold kaufen Frost Bite (3 points) - Gives your Chill effects a 15% to freeze the target for 5 seconds. Improved Frost Nova (2 points) - Reduces the cooldown of your Frost Nova spell by 4 seconds. Permafrost (3 points) - This increases the duration of your Chill effects by 3 seconds and reduces the target speed by an additional 10%. wow power leveling You can start to see the power of this build especially against any melee attacker (Warriors tend to come to mind here). Keep them CC'ed and blast away at them. Can bring you in a pretty quick win against them.

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